@startuml
sprite $cog [48x48/16] {
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00000001EFA2001AFFFFFFFFFFFFFFFE50005EF800000000
00000000120000003AFFFFFFFFFFFD600000003000000000
000000000000000000AFFFFFFFFFF2000000000000000000
000000000000000000AFFFFFFFFFF2000000000000000000
000000000000000000AFFFFFFFFFF2000000000000000000
000000000000000000AFFFFFFFFFF2000000000000000000
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00000000000000000003689AA97510000000000000000000
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}


!define FA5_COG(_alias) ENTITY(rectangle,black,cog,_alias,FA5 COG)
!define FA5_COG(_alias, _label) ENTITY(rectangle,black,cog,_label, _alias,FA5 COG)
!define FA5_COG(_alias, _label, _shape) ENTITY(_shape,black,cog,_label, _alias,FA5 COG)
!define FA5_COG(_alias, _label, _shape, _color) ENTITY(_shape,_color,cog,_label, _alias,FA5 COG)
skinparam folderBackgroundColor<<FA5 COG>> White
@enduml